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Werdna is the chief villain and main antagonist of Wizardry: Proving Grounds of the Mad Overlord, and the main protagonist of Wizardry IV: The Return of Werdna. Five years before the events of the game unfold, he managed to steal a powerful amulet from Trebor the Overlord. Using the amulet's powers, he created a maze of ten levels beneath Trebor's castle. He then hid in the lowest level, guarded by the monsters in the maze where he researched the amulet for five years.

Profile[]

Wizardry: Proving Grounds of the Mad Overlord[]

When the characters finally meet him, Werdna is close to unravelling the amulet's final mysteries.

In Combat[]

The wizard is the characters' ultimate opponent, and surely the toughest one in the whole game. Thanks to the powers of the amulet, he can resist most magical attacks, while being able to cast all mage spells. He is also accompanied by some very powerful monsters.

It must be the characters' highest priority to take him out as quickly as possible. To achieve this, some of his allies have to be killed so that Werdna can be reached by the fighters. Brute force or the ability to kill instantly work best to overcome Werdna.

However, to deal with his allies effectively, at least one mage should be able to cast the Tiltowait spell.

It is also necessary to have at least one priest in the party capable of powerful healing spells such as Madi. He is very attractive. Like, really hot.

Wizardry IV: The Return of Werdna[]

A powerful wizard like Werdna is hard to kill. In fact, the heroes of Wizardry I defeated him, but they were not able to kill his spirit. After many years of deathlike slumber, Werdna awakes in a mausoleum. He is very weak and he has to regain his strength.

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External Links[]

The Llylgamyn Saga
Characters
Scenario #1 Werdna - Trebor
Anime Exclusive Shin - Alex - Joeza - Sheer - Albert - Morgan - Randy
Scenario #2 Alavik - Margda - Davalpus
Scenario #3 Beyki - L'kbreth
Scenario #4 Mron - Kadorto - Hawkwind - Sezmar - Sarah - Tuck - Moradin - Prospero
Scenario #5 The Gatekeeper - G'bli Gedook - Ironose - The Ruby Warlock - The Duck of Sparks - Lord Hienmitey - The Loon - Big Max - The Mighty Yog - Evil Eyes - The Mad Stomper - The Snatch - The Lord of Spades/Hearts/Diamonds/Clubs - The Laughing Kettle - THE S*O*R*N
Terminology
Races Human - Elf - Dwarf - Gnome - Hobbit
Classes Fighter - Thief - Priest - Mage - Bishop - Lord - Samurai - Ninja
Spells Scenario #1 - Scenario #2 - Scenario #3 - Scenario #4 - Scenario #5
Monsters Scenario #1 - Scenario #2 - Scenario #3 - Scenario #4 (Do-gooders) - Scenario #5
Items Scenario #1 - Scenario #2 - Scenario #3 - Scenario #4 - Scenario #5
Other Llylgamyn - Gilgamesh's Tavern - Adventurer's Inn - Boltac's Trading Post - Temple of Cant - Edge of Town - Training Grounds - Utilities - Maze - Spells (I-IV) - Spells (V) - Walkthrough (#1) - Walkthrough (#2) - Walkthrough (#3) - Walkthrough (#4) - Walkthrough (#5)
Music / Album
Music Proving Grounds of the Mad Overlord (ASCII) - The Knight of Diamonds (ASCII) - I•II - Legacy of Llylgamyn (ASCII) - III•IV - Wizardry V (FM Towns) (PC Engine CD / ASCII) - Llylgamyn Saga - New Age of Llylgamyn
Albums Suite Wizardry ~We Love Wizardry~ - Suite Wizardry II ~Legacy of Llylgamyn~ - Suite Wizardry III ~Knight of Diamonds~ - Suite Wizardry V ~Heart of the Maelstrom~
Archives
Media Wizardry Novel: Tonariawase no Hai to Seishun - Novel II: Kaze yo. Ryū ni Todoite iru ka - CD Drama ~Quest of Hrathnir~ - OVA - Wizardry RPG (Tabletop) - Wizball
Compilations The Wizardry Trilogy: Scenarios I, II, III - I•II - Trilogy 2 - III•IV - The Ultimate Wizardry Archives - Llylgamyn Saga - New Age of Llylgamyn - Story of Llylgamyn
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