Wizardry Wiki
Register
Advertisement

A class (職業, Shokugyō) refers to the occupation assumed by characters created within the games. The class chosen for the created character will influence the selection of equipment, the growth rate of statistics, and any possible abilities the character may learn or use.

Overview[]

Classes in the game represent typical archetypes of fantasy literature or role-playing games. Each class has a specific set of statistic requirements (equivalent to the "stats" or "ability scores" of other similar games), which must be met to be eligible for said class. The first Wizardry games allowed the player to decide the statistic allocation and then choose the class for the character; later editions reversed the choice by allowing the player to choose from a list of classes to which the character may access by means of statistical allocation, and then the rest of the stat point are to be allocated freely.

The selection of class for the character is crucial, as it determines which are the abilities of the user and the equipment it is capable of using. Some classes, such as the Fighter, work best at the front line of the group, capable of causing great physical damage and receiving an equal amount in exchange. Others, such as Priests and Mages, should remain in the back row supporting with spells.

As the game progresses and the player has explored deeper in the dungeons (the setting of the game), a character who has earned enough stat points has the chance of changing its class to a new one, which has some advantages and disadvantages. When a character changes classes, they are effectively a first-level (beginner) member of the class, but they are allowed to keep some of the abilities, as well as the Hit Points earned by training at the other class. For example, a Mage that changes classes into a Fighter effectively becomes a level one Fighter, but retains the amount of Hit Points acquired as a Mage, as well as retaining the spells it learned. The Mage-turned-Fighter, however, loses Spell Points gained as a result of the class, keeping only one point per spell retained; as well, changing class often results in an age increase, which may be dangerous for the character. Finally, the statistics of the character (aside from the mentioned above) return to the racial standards, which may result in a weaker character

A result of being capable of changing classes after the initial choice is access to unique classes that otherwise would be impossible to access. These classes (such as the Lord and Ninja) often have a combination of abilities from two earlier classes, and even possess new and unique abilities of their own. Their stat requirements are steeper than others to reflect such improvements.

List of Classes[]

This list includes all classes available to characters on all games of Wizardry. Some of the classes may not be available on all games.

Main Series[]

  • See main page: List of Llylgamyn Series Classes
  • See main page: List of Cosmic Forge Trilogy Classes

Gaiden Series[]

  • See main page: List of Suffering of the Queen Classes
  • See main page: List of Curse of the Ancient Emperor Classes
  • See main page: List of Scripture of the Dark Classes
  • See main page: List of Throb of the Demon's Heart Classes
  • See main page: List of Wizardry Dimguil Classes
  • See main page: List of Prisoners of the Battles Classes
  • See main page: List of The Absence of Misericordia Classes
  • See main page: List of The Five Ordeals Classes

Starfish Series[]

  • See main page: List of Wizardry Empire Classes
  • See main page: List of Fukkatsu no Tsue Classes
  • See main page: List of Princess of the Ancient Classes
  • See main page: List of Legacy of the Princess Classes
  • See main page: List of Ancestry of an Emperor Classes
  • See main page: List of Wizardry Asterisk Classes

BUSIN Series[]

  • See main page: List of Tale of the Forsaken Land Classes
  • See main page: List of BUSIN 0: Wizardry Alternative NEO Classes

Wizardry XTH Series[]

  • See main page: List of Academy of Frontier Classes
  • See main page: List of Unlimited Students Classes

Wizardry Renaissance[]

  • See main page: List of Seimei no Kusabi Classes
  • See main page: List of Labyrinth of Lost Souls Classes
  • See main page: List of Bōkyaku no Isan Classes
  • See main page: List of Torawareshi Bōrei no Machi Classes
  • See main page: List of Wizardry Online Classes
  • See main page: List of Senran no Matō Classes
  • See main page: List of Wizardry Schema Classes
  • See main page: List of Wizrogue: Labyrinth of Wizardry Classes
  • See main page: List of Wizardry Online Classes

Wizardry Variants Daphne[]

  • See main page: List of Wizardry Variants Daphne Classes

Others[]

Wizardry Chronicle[]

  • See main page: List of Wizardry Chronicle Classes

Wizardry Chapter 1[]

  • See main page: List of Wizardry Chapter 1 Classes

Template:Mechanics

Introduced in Proving Grounds of the Mad Overlord Fighter - Thief - Priest - Mage - Bishop - Lord - Samurai - Ninja
Introduced in Bane of the Cosmic Forge Bard - Alchemist - Psionic - Ranger - Monk - Valkyrie
Introduced in Wizardry 8 Gadgeteer
Introduced in Empire Archer - Avenger - Valiant - Musashi - Kunoichi - Summoner
Introduced in Chronicle Swordsman - Priestess - Great Thief - Knight - Monarch
Introduced in BUSIN 0: Wizardry Alternative NEO Gizoku - Paladin - Dark Knight - Shogun - Omnitsu - High Thief - Automata
Introduced in Academy of Frontier Psychicer
Advertisement